I guess this would be a request for Primstar. I had tried to search for any information on here about primstar but I came up short. I’m trying to recreate a mesh avatar to have the dark shadowing outline around it and the only method I see possible of acheiving this is through Sculpties. Under Sculpt Texture in building editer this gives you the option to turn the Prim “Inside-out” so you only see the edges. Apparently this does not work with mesh objects, at least that I know of.
If anyone knows of any other way to make this possible please let me know and thank you!
Below I will post a link to an image for reference.